Tag Archives: Neuromancer

Rodent Sense

Inspired by the protagonist in Kill Decision’s reliance on a trained pair of ravens (as opposed to drones), and by the SimStim in Neuromancer that allows Case to tap into the sensory experience of another, the Rodent Sense project links its wearer to the world of animals.

We drew on Umwelt theory to imagine how a human might make sense of the world if given the opportunity to to switch between various animal sensory inputs and augment (or diminish) their senses in particular ways. For the demo, we focused on allowing the viewer to see through the eyes of a hamster.

As hamsters can only see 2 inches in front of their eyes, the view offered to the wearer is a quite distorted one. To create this experience, we attached stereoscopic cameras to a carriage and hamster-ball device that the hamster pulled, and processed the resulting video feed so that it could be seen by the viewer in 3d while wearing an Oculus Rift. The carriage and wheels were laser cut from 5mm mirrored acrylic and 25mm clear acrylic.

We also recorded fictional promotion material for our product:

Thank you for purchasing the Rodent Sense™ Virtual Reality expansion pack. Now you can have the sensory experience you’ve always wanted.

For example, with the Rodent Sense™ pack, you can focus sharply on objects that are two inches from your nose, perceive time in slow motion, and feel infra red lights. With the Reptile Sense™ pack you can hear through vibrations and discern the body heat of others. And, if you’re feeling adventurous, why not see through the hundreds eyes of the sea scallop with Aquatic Sense™.

Setting up is easy. First, catch an animal or grow one in your household hatchery. Next, simply attach the Sensory Transmitter™ to your desired animal. The Transmitter will anchor to the neural system of its host and manifest pathways necessary for wireless communication. Initiation will take a few days. Once your augmented animal system is ready, you can begin to immerse yourself in this animal’s senses using your VR unit.

Collect multiple expansion packs to switch between a fleet of your favorite animals. If you want to experience our new, multiplayer product, try Swarm Sense™. You and your friends can experience what it is like to be part of a hive of bees, a school of fish, or a flock of seagulls. Experience communication on an animal level.

Warning: Death of host sometimes occurs during Sensory Transmitter™ installation. If you a experience a sensory malfunction lasting more than 4 hours, call a doctor. Sense Co. will not be held responsible.

Sense Co.

Feel Everything

CARTESIAN SPACE PROJECT

CARTESIAN SPACE PROJECT

Student: Paloma Gonzalez

This project is named after the cartesian coordinates, the orthogonal projection and was inspired by the idea of CYBERSPACE in novel “Neuromancer”, as how human figure can be perceived as data.

CYBERSPACE: A consensual hallucination experienced daily by billions of legitimate operators, in every nation, by children being taught mathematical concepts… A graphic representation of data abstracted from the banks of every computer in the human system. Unthinkable complexity. Lines of light ranged in the nonspace of the mind, clusters (Gibson, 1984)

                                          Neuromancer_(Book)

How human figure data representation would be? … like inside the cyberspace?

GESlideCount2

Gesture Everywhere. 2013. Joe Paradiso and Nick  Gillian.

What would happen if we beggin to understand our own representations  into cyberspace  in a physical way, or start seeing this data representations?

… a human inside of a computer is just data, the figure is mainly coordinates.

This project consists about using  6 projectors inside a squared  room to  project in the walls the Cartesian projection of the people inside of that room, scanned by the KINECT. In that way we will have the “plans” of a person.

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The projection is like an abstract mirror. It delivers human scaled data.

Cartesian Space (1)_Page_6 Cartesian Space (1)_Page_5

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Comments: Cyberspace is timeless, so this data representations can work with different times. The Cartesian Space can allow interactions with those “phantoms” of previous motions.